It's a common misconception that you cannot kill Ghost Recon Breakpoint's heavies without a headshot. In this video, I'll be debunking this claim while exploring alternative ways to kill a heavy.
Here is a link to the chart I show in the video:
https://docs.google.com/spreadsheets/d/1fkD42f0PoJ_306xgJ-UDKIZ3o2ozNMwzPp7LVkub7Xw/edit?usp=sharing
Timestamps:
0:00 Intro
0:18 Body Shots
0:37 Body Shots - Chart
0:52 Consumables
0:56 Consumables - MK 1 Grenade
1:14 Consumables - MK2 Grenade
1:29 Consumables - MK1 Mine
1:49 Consumables - MK2 Mine
2:04 Consumables - MK1 C4
2:18 Consumables - MK2 C4
2:28 Consumables - Rocket Launcher
2:38 Consumables - Strike Designator
2:53 Consumables - Sync-Shot Drone
3:06 Vehicles
3:11 Vehicles - Roadkill
3:29 Vehicles - APC Autocannon
3:39 Vehicles - Vehicle Minigun
3:51 Vehicles - Helicopter Gatling Gun
4:12 Vehicles - Helicopter Rocket Barrage
4:21 Vehicles - Helicopter Guided Missile
4:36 Endscreen
Music Used (In Order)
"Ghost Recon Loading Theme 1" - Bill Brown
"Ghost Recon Anthem" - Bill Brown
"Ghost Recon Loading Theme 1" - Bill Brown
About the game:
Tom Clancy's Ghost Recon Breakpoint is a special forces sandbox game taking place on the fictional archipelago of Auroa in the South Pacific Ocean. Home of Skell Technology, Auroa has been taken over by Sentinel Corporation - a private security group, and "The Wolves" led by Cole D. Walker, an ex-Ghost. Along with several other Ghost squads, Nomad is sent in to regain control of the island and neutralize Walker.
After the Ghosts suffered heavy casualties during their insertion, Nomad must work with The Homesteaders and The Outcasts to continue his mission and find a way to make contact with the USS Wasp and signal an invasion of Auroa.
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