Guitar Hero 3 DLC- "Johnny I Hardly Knew Ya" Expert Guitar 100% FC (498,882)

Guitar Hero 3 DLC- "Johnny I Hardly Knew Ya" Expert Guitar 100% FC (498,882)

Johnny I Hardly Knew Ya- Dropkick Murphys

Potentially optimal, but likely not. The slowhero 80% and 100% squeeze 3rd activation is wrong, the SP doesn't last that long, it ends on the 3rd to last YBO instead of the last, but it *feels* like another note could be possible on the 3rd act, especially with an EHW squeeze. Regardless, this is a really good score that can only be beaten by hitting an extra 600 on that activation.

What I'd like to talk more about is this atrocious chart. There's a lot to talk about, just about every fast strumming section is a bit sus, but especially 1:25. Shut your eyes and just listen to it, then try to form a chart for that section in your head. Now open your eyes and see how Neversoft decided to chart it. It's not even fucking close, it's laughably bad. Where did all those extra strums come from? Why didn't it follow the same pattern all the way down? Who knows.

GHWT-era DLC starts tomorrow! I made the decision to play all the DLC on WoR, not on the original games they were released for. WoR is just the best all-around package, and it's the easiest to play on with regards to holding ticks, which is very important for most songs. That, along with the weird way ticks work in that game where they can count up slowly or at a normal speed adds another level of complexity to the score chasing side of things. There's also a small handful of charts that are slightly different on WoR versus their original game, I'll point those out when I can. The biggest reason over all though is that I can do one big massive setlist scroll and see every song with 6 stars. That will be a cool video.

Original PS3 recording:
https://youtu.be/yM11CSLYgkE

My scores:
https://www.scorehero.com/scores.php?user=560643&group=4&game=0&diff=4

guitar100%100

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